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Run Squarey Run
Project type
Game Development
Date
July 2019
Location
UK
The next evolution of Squarey i wanted to explore how to make an endless runner. I used a technique of not moving the character but the background which is more memory efficient. I also had to use complex equations for the first time to understand where autogenerated platforms could be instantiated and still be reachable by the player. This was still simple but a bit more fun then the first.
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